Another significant change from previous King's Quest games, was the introduction of the "smart" pointer. One of the features of this interpreter was support for Super VGA graphics at a resolution of 640x480 pixels. King's Quest VII was developed with the new, multimedia-friendly, 32 bit version of Sierra's SCI interpreter: SCI-32. The game has two different endings and reintroduces Edgar from King's Quest IV. The player alternates between Valanice and Rosella with each chapter. King's Quest VII is the only game in the King's Quest series to feature Queen Valanice as a playable character, and also the only one in which King Graham is not shown or mentioned at all. It is also the only King's quest game with multiple protagonists, and the only one to divide the story into chapters, each set primarily in a different region of Eldritch. King's Quest VII: The Princeless Bride, released in 1994 for multi-media only, featured high-resolution graphics in a style reminiscent of Disney animated films. The evil fairy Malicia has attacked or imprisoned the leaders of the different kingdoms of Eldritch, and plots to destroy the land by blowing up the volcano. As the two characters attempt to find each other, they discover that all of Eldritch is in danger. Valanice lands in a desert in the land of Eldritch, while Rosella finds herself transformed into a troll and engaged to be married to the King of the Trolls. Just before they can reach other, a troll's arm pops out from the side and pulls Rosella out of the whirlwind. Valanice jumps into the pool after her and they both find themselves in a whirlwind of colors, spiraling down. Rosella jumps in, determined to find the castle. While listening to this lecture, Rosella sits down next to a pond and sees a beautiful castle in the water. Rosella prefers dreaming of adventure rather than marriage. As they are walking together, Queen Valanice is lecturing her daughter, princess Rosella, about marriage.
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